Unity Asset Store Publisher

Build better games.
Start with solid systems.

Professional Unity Tools designs reusable frameworks and development systems for Unity — built to remove repetitive setup work and give projects a solid technical foundation from day one.

Coming soon: Modular AI Framework · Multiplayer & Modular AI Framework
In development: Multiplayer Chat Framework
More household packs will be added →
Netcode for GameObjects Modular Architecture AI Systems Multiplayer Foundations 3D Props (More Packs Coming) Chat Systems (In Development)
Products

Frameworks built to be extended

Reusable systems and ready-to-use assets for Unity projects — each a starting foundation, not a finished game.

AVAILABLE

Multiplayer Starter Kit

A Unity multiplayer development foundation built on Netcode for GameObjects, covering the core systems most networked games need to get moving.

  • Netcode for GameObjects integration
  • Player system & movement
  • Combat and health
  • Camera system
  • Respawn handling
NetcodeMultiplayerStarter Kit
Product Information
SUBMITTED · IN REVIEW

Household Props Pack

17 everyday household props modeled in Blender, ready to drop into Unity scenes to build believable interiors quickly.

  • 17 props: living room, bedroom, kitchen & tableware
  • Sofa, bed, wardrobe, door, TV, kettle & more
  • Each prop is its own prefab
  • Demo scene included
  • Documentation included
  • More household packs will be added
Props3D ModelsHousehold
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// COMING SOON
COMING SOON

Modular AI Framework

A reusable, modular AI framework for Unity, structured around a central AI Brain driving swappable behaviour states.

  • AI Brain & state architecture
  • Idle, Patrol, Chase, Attack, Flee, Investigate
  • Vision & hearing sensors
  • AI health & combat
  • AI spawning & encounters
AIModularState Machine
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COMING SOON

Multiplayer & Modular AI Framework

The combined package — Multiplayer Starter Kit and Modular AI Framework merged into a single networked-AI foundation.

  • Full networking layer + AI perception
  • Player & AI combat, health, movement
  • Vision & hearing sensors over the network
  • Encounters & AI spawning
  • Camera & respawn systems
NetcodeAICombined Framework
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IN DEVELOPMENT

Multiplayer Chat Framework

A modular chat system for Netcode for GameObjects, currently being built.

  • World chat
  • Private chat
  • Group chat
  • Chat requests
  • Blocking & restricting players
NetcodeChatMultiplayer
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About

Reusable systems, not one-off projects

Professional Unity Tools is an independent publisher focused on building modular, reusable infrastructure for Unity games — the kind of systems that get rebuilt from scratch on every project unless someone builds them properly once.

Modular architecture

Systems are built in independent, swappable pieces rather than tightly coupled code, so they can be adapted to different game designs.

Developer productivity

Frameworks exist to remove repetitive setup — networking, AI state handling, health and combat — so development time goes toward what makes a game unique.

Practical foundations

Every package is a starting point meant to be extended, not a locked-down solution or a finished game.

Documentation

Getting started

Installation

Installation steps for each package will be published here. Placeholder — detailed installation documentation to be added.

Quick Start

A quick-start guide for setting up each framework in a new Unity project will be added here.

API Reference

Full API reference documentation for each system is in progress and will be published here.

Examples

Example scenes and usage patterns will be listed here once available.

Changelog

Version history and release notes will be tracked here.

Version

Current version information for each package will be displayed here.

To be announced
Support

Need help with a package?

Reach out for installation issues, product questions, bug reports, or documentation questions.

Installation issues Product questions Bug reports Documentation questions
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